93% - 18. Mar 2020 - 30 min. - digital-competence.eu default
The Digital Competence Wheel is a polar diagram that visually illustrates the strength of 16 different digital competences.
Each column represents a competence with a possible score between 0 and 100%. The higher the score, the stronger the competence. The center of the wheel shows the score of your total digital competence.
The purpose of the Digital Competence Wheel is to support the development of digital competences. The Digital Competence Wheel also helps by creating a structure and an overview of what digital competences exist and which ones need to be improved.
TIP: Click/Tap the chart for more details about the competence
The following three digital competences are considered especially important for you to work with if you want to improve your digital skills. Remember that all digital competences are not necessarily equally important in your profession. Therefore, the best choice is a relevant and current digital competence where there is room for improvement.
Click on one of the diagrams for more details on the competence
Examples of exercises on the recommended competences
Ability to create, assemble parts and modify content in many different formats. E.g. images, text, video or sound
I can consider what multimedia best supports my material and will make it interesting for the recipient.
I can learn how to make mind maps, diagrams or other graphical illustrations that can enhance communication. For example, in Xmind, Excel, or Google Forms.
I want to download a program that supports editing audio, images or video. For example, Picasa, Movie Maker, etc.
I can examine our design guide in order to ensure a common graphical expression.
I can ask for feedback from my colleagues on my material before I publish it.
I can explore open data standards to make sure everyone can open my material.
The ability to format, organise and store digital material while keeping both safety and accessibility in mind
I can familiarise myself with the strengths and weaknesses of the many possible image formats and learn how to store in the optimal format.
I can learn how to convert a Word document to a PDF.
I can examine internal procedures and guidelines for storing data, so I know if there are any existing frameworks concerning storage that I have to deal with.
I can explore open data standards to ensure that as many as possible can access my material across systems.
Ability to modify or create digital solutions that can fully or partially automate and perform a task
I can look into how a typical software development process is executed. For example, agile processes.
I can talk to a software developer about what challenges they most often encounter when they receive a new assignment.
I can explore why a comment system on a website takes much longer to develop than static text.
I can find out what a programmer specifically needs to write in order to solve a task.
I can make a simple website to get a better understanding of how one is developed. I can use one of the many learning programs for this.
I can, in collaboration with my colleagues, present an idea to the management that can automate a process and save time in everyday life.
The diagram below reflects your digital skills in relation to the normality. The normal range shows how respondents “usually” score.
Keep an eye on whether some competences stand out significantly. If a competence scores higher than the normality, then this competence is extraordinarily good, while a competence that is below the normality is relatively weak.
A score of 0% means that the competence is equal to the normality, while a positive score means that the competence is higher then the normality.
The interesting thing about benchmarking is therefore no longer the score of competence, but how the competence scores relative to others.
A total score of 93% puts you in the category digital professor.
The digital professor can invent, create and develop new and innovative digital concepts. They can, for example, revise or prepare processes that increase efficiency or design new digital tools that solve a particular problem.